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I was looking for debugger for shader, so far I haven't worked with any Performance Analizer
I have two Question:
Does intel Gpa have a Linux version?
is it possible debuge my shader, like normal cpp program( it means see value of any variable by break Point)
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Hi Sor, could you please share the below details for further investigation:
- Could you please explain your query briefly?
- OS build on which you are installing the software
- Exact Product Name.
- Version of Microsoft Visual Studio installed along with it's build version
- Screenshot of an error code.
- Other versions of Intel® Parallel Studio XE or Intel® oneAPI already installed on the system
- Installation Log files.
- The default path for a log file for a oneAPI installation is: C:\Program Files (x86)\Intel\oneAPI\logs
- The default path for a log file for a Parallel Studio XE installation is: %temp%\pset_tmp_PSXE<version>_<username>
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